MonsterCritic
Atomfall cover image
Links
Twitch Icon
Twitch

73

MONSTER

Star Icon

Atomfall

2025
GenresAdventure, Action, Open World, RPG, Mystery, Single Player, First Person Perspective
AvailableMar 24, 2025
PlatformXbox Series X, Xbox One, PlayStation 5, PlayStation 4
DeveloperRebellion
Overview

A nuclear disaster has left an area of Britain in tatters. Atomfall, a new survival-action game, will see you explore, scavenge, craft, barter and fight your way through beautifully recreated scenery in search of answers. A single player, survival-action game, Atomfall blends post-war Britain with Cold War paranoia, folk horror, and elements of classic British sci-fi like Day of the Triffids, Doctor Who and The Prisoner, to create an immersive and thrilling gameplay experience. Set in the rolling British countryside with idyllic pubs, quaint villages, and red phone boxes it soon becomes clear that things are far from normal. Created by Rebellion, the makers of the much-loved Sniper Elite and Zombie Army franchises, Atomfall is inspired by a real-world nuclear disaster that occurred in northern England in 1957.

Elsewhere
Score icon

Game analysis

Monster Scorecard

EXPAND ALL

76

TL;DR

Atomfall's non-linear, atmospheric post-apocalyptic England and immersive mystery excel in exploration, but underdeveloped characters, a thin plot, and unresolved threads make it an ambitious yet inconsistent survival experience.

SCORE DISTRIBUTION FOR STORY

Story Score

76

Positive Reviews (80-100)

51%

Mixed Reviews (50-79)

41%

Negative Reviews (0-49)

8%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The narrative of Atomfall receives praise for its unique setting, atmospheric storytelling, and immersive mystery. Critics like IGN Spain and PSX Extreme highlight its post-apocalyptic England backdrop, blending nuclear disaster themes with British cultural and sci-fi references. The game’s emphasis on exploration and environmental storytelling is frequently lauded, with TheSixthAxis and GAMES.CH noting how the narrative unfolds organically through player discovery rather than traditional cutscenes. GINX TV and PlaySense commend the engaging mystery and multiple pathways, while Creative Bloq and Xbox Tavern appreciate the emergent storytelling and conspiracy-driven elements. The non-linear approach, where players piece together the story through clues and interactions, is seen as a strength by Impulsegamer and Loot Level Chill, who emphasize its ability to foster curiosity and immersion. However, several critics point to significant flaws in the narrative’s execution. Game Informer and Invader criticize the thin plot and underdeveloped characters, particularly the protagonist’s lack of motivation, which hinders emotional investment. ZTGD and IGN Italia describe the story as boring, with the “Leads” system feeling more frustrating than innovative. The Jimquisition and Slant Magazine note that player choices lack meaningful consequences, diminishing the impact of branching narratives, while Twinfinite and Multiplayer.it highlight unresolved threads and a rushed ending. CGMagazine and IGN Deutschland also mention unclear enemy motivations and superficial character development, with Metro GameCentral and Jeuxvideo.com pointing to the ambiguity of the plot as both a strength and a weakness. These critiques collectively underscore a narrative that prioritizes atmosphere over depth, leaving players with a sense of intrigue but not fulfillment. Despite mixed reactions, the overall consensus leans toward a narrative that is ambitious but inconsistent. While Atomfall excels in creating a compelling, atmospheric post-apocalyptic world with rich lore and exploration-driven storytelling, its lack of character depth, unresolved mysteries, and repetitive structure detract from its impact. Critics like IGN Spain and PlayStation Country praise its historical and cultural references, but many, including Game Informer and The Jimquisition, feel it fails to fully capitalize on its potential. The game’s strengths lie in its ability to spark curiosity and immersion, yet its narrative shortcomings—such as underdeveloped protagonists and unresolved plotlines—prevent it from achieving a more cohesive or emotionally resonant experience. Ultimately, Atomfall is seen as a promising but flawed attempt at a story-driven survival experience, where its setting and mystery outweigh its structural weaknesses.

TL;DR

story and narrative

Atomfall's non-linear, atmospheric post-apocalyptic England and immersive mystery excel in exploration, but underdeveloped characters, a thin plot, and unresolved threads make it an ambitious yet inconsistent survival experience.

72

TL;DR

Atomfall dazzles with immersive exploration, player-driven storytelling, and freedom, but its clunky combat, outdated mechanics, and repetitive systems wreck the experience, leaving a frustratingly unpolished adventure that squanders its ambitious potential.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

72

Positive Reviews (80-100)

28%

Mixed Reviews (50-79)

70%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Atomfall is praised for its emphasis on exploration, player freedom, and decision-making, which many critics highlight as its strongest aspects. Several reviewers, including IGN Italia and SpazioGames, note that the game encourages players to shape their narrative experience through environmental storytelling and resource management, while TheXboxHub applauds its investigative approach to the story. Gaming Nexus and GamesRadar+ commend the game’s focus on player agency, allowing for varied approaches to objectives and rewarding curiosity. The open-world design and lack of hand-holding, as mentioned by GamesRadar+, create a sense of autonomy, while GamingTrend and PlaySense appreciate the flexibility in playstyles, such as stealth or combat. These elements collectively suggest that Atomfall succeeds in fostering a sense of discovery and personalization, even if other systems fall short. However, the combat mechanics and related systems are widely criticized, with many reviewers calling them clunky, simplistic, or frustrating. Games.cz and IGN Italia point to poor combat mechanics and inconsistent enemy AI, while PlayStation Country and ZTGD describe the combat as rudimentary, lacking blocking or dodging options. CGMagazine and TheJimquisition highlight restrictive inventory systems and awkward melee mechanics, which detract from the experience. Malditos Nerds and Eurogamer note outdated combat systems and repetitive tasks, while Gfinity and GameSpot criticize the tedious nature of respawning enemies and basic quest design. Even GamingBolt and Hey Poor Player acknowledge that combat feels generic, with limited enemy tactics and a lack of depth. These recurring issues suggest that the game’s core action elements fail to meet expectations, undermining its otherwise strong exploration focus. Overall, the consensus among critics is that Atomfall is a game with ambitious design and a compelling exploration-driven experience, but its combat and mechanics significantly hinder its potential. While SpazioGames, TheXboxHub, and Gaming Nexus celebrate its freedom and creativity, the majority of reviews—such as those from IGN Italia, PlayStation Country, and CGMagazine—highlight the frustrations caused by clunky combat, inconsistent AI, and restrictive systems. The game’s strengths in exploration and player choice are undeniable, but the weaknesses in its action elements create a disjointed experience. As GamesRadar+ and Push Square note, the game’s accessibility settings and unique systems offer some redemption, but the overall sentiment leans toward disappointment, with many critics feeling that Atomfall could have been more polished and cohesive.

TL;DR

gameplay mechanics

Atomfall dazzles with immersive exploration, player-driven storytelling, and freedom, but its clunky combat, outdated mechanics, and repetitive systems wreck the experience, leaving a frustratingly unpolished adventure that squanders its ambitious potential.

77

TL;DR

Atomfall dazzles with its lush, British-inspired post-apocalyptic visuals and retro-futuristic charm, but stumbles on dated graphics, pop-in, and repetitive design, sparking mixed reactions between artistic ambition and technical shortcomings.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

77

Positive Reviews (80-100)

51%

Mixed Reviews (50-79)

47%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The graphics and visual design of Atomfall have been widely praised for their immersive and distinctive British aesthetic, with many critics highlighting the game’s ability to evoke a lush, post-apocalyptic countryside. CGMagazine and IGN Spain lauded the game’s use of Rebellion’s Asura Engine, noting its stunning environments and attention to detail in capturing the Lake District’s natural beauty. Digital Spy and Slant Magazine emphasized the game’s focus on a "distinctly British" atmosphere, with Digital Spy praising the "lush countrysides" and Slant Magazine commending the "gorgeous representation of the Lake District." The retro-futuristic elements, such as red telephone boxes and vacuum-tube machines, were celebrated by Creative Bloq and Critical Hits for their unique charm, while Restart.run and GamingBolt highlighted the "novel" and "vibrant" post-apocalyptic landscapes that stand out in the genre. These positives collectively underscore a strong visual identity rooted in British culture and environmental storytelling. However, several critics pointed out technical and artistic shortcomings that detract from the overall experience. Gameliner and GameMAG criticized low-quality textures and outdated character models, with Gameliner describing the visuals as "somewhat cheap" and GameMAG noting the graphics resembled "early Xbox One titles." IGN Italia and Games.cz specifically mentioned outdated textures and a lack of environmental variety, while Xbox Tavern and TheSixthAxis highlighted issues like "rough character models," "pop-in," and "dated animations." Additionally, Malditos Nerds and Hey Poor Player noted repetitive object designs and a lack of distinctiveness in certain areas, with Hey Poor Player calling the world "generic" despite its compelling premise. These critiques suggest that while the game’s artistic direction is strong, technical limitations and design inconsistencies hinder its visual polish. Despite these criticisms, the overall consensus among critics leans toward appreciation for Atomfall’s visual ambition and atmospheric design. While some, like IGN Spain and PlayStation Universe, acknowledged the game’s "stunning" and "breathtaking" environments, others, such as GameSpew and Push Square, emphasized how the visuals enhance exploration and immersion. The mixed reception reflects a balance between the game’s artistic strengths and its technical constraints, with many recognizing its unique British-inspired aesthetic as a standout feature. Critics like GamePro Germany and GINX TV noted that while the graphics may not be cutting-edge, the "visually appealing" and "atmospheric" design contributes significantly to the game’s charm. Ultimately, Atomfall is seen as a visually cohesive and thematically rich experience, even if its technical execution leaves room for improvement.

TL;DR

graphics and visual design

Atomfall dazzles with its lush, British-inspired post-apocalyptic visuals and retro-futuristic charm, but stumbles on dated graphics, pop-in, and repetitive design, sparking mixed reactions between artistic ambition and technical shortcomings.

71

TL;DR

Atomfall's sound design is a mixed bag: PS5 critics rave about immersive, atmospheric audio, dynamic soundscapes, and stellar British voice acting, with praise for tension-building silence and environmental detail. But Xbox users face tech nightmares—cutting audio, broken cues, and repetitive, underwhelming music—derailing immersion. While the PS5 experience shines, Xbox’s flaws and lackluster scoring create a stark divide. A strong foundation, but technical hiccups and musical mediocrity let the franchise down.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

71

Positive Reviews (80-100)

32%

Mixed Reviews (50-79)

56%

Negative Reviews (0-49)

12%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design in Atomfall receives generally positive feedback from several critics, particularly on the PS5. Reviewers like Checkpoint Gaming and Critical Hits highlight its immersive qualities, with Critical Hits praising the use of silence and environmental sounds to heighten tension, while Checkpoint Gaming notes impactful sound effects that enhance the game’s atmosphere. GameOver.gr commends the quality of firearm sounds, and GamingBolt and PlayStation Country appreciate the British voice acting and regional accents, which add charm and depth to the narrative. Loot Level Chill and SpazioGames emphasize how atmospheric audio cues and ambient noises, such as those in dark environments like bunkers, contribute to the game’s immersive storytelling. Additionally, PLAY! Zine and PSX Extreme acknowledge the dynamic soundtrack that evolves with the narrative, reinforcing the post-apocalyptic setting. These critiques collectively underscore the sound design’s role in creating a cohesive and engaging experience, with many praising its subtlety and attention to detail. However, several critics point to significant issues, particularly on the Xbox Series X. Gameliner, GameMAG, and Xbox Tavern report technical audio problems, such as sound cutting out during transitions or disappearing entirely, which disrupts immersion and detracts from the experience. Stevivor notes that sound cues break during and after combat, while Gfinity criticizes the repetitive music transitions in action sequences. Game8 and Multiplayer.it mention that the audio lacks standout elements, with the music being unremarkable or lacking variety. Hobby Consolas observes that the music serves only as a danger signal, failing to elevate the experience, and TechRadar Gaming points out that while accents and dialogue are engaging, the musical score doesn’t leave a lasting impression. These concerns suggest that while the sound design has strengths, technical flaws and a lack of musical innovation undermine its effectiveness, especially on certain platforms. The overall consensus among critics is mixed, with PS5 reviewers largely appreciating the sound design’s atmospheric contributions and voice acting, while Xbox users highlight technical shortcomings. Critical Hits and SpazioGames praise the minimalistic yet effective musical approach, but others like Gfinity and Multiplayer.it feel it lacks variety or fails to capitalize on the English setting. Despite these critiques, the majority agree that the sound design enhances immersion and complements the game’s post-apocalyptic tone. While the music is often described as understated or unmemorable, the voice acting and environmental audio are seen as strengths. The technical issues on Xbox, however, create a divide in the experience, suggesting that platform-specific optimization could be a key factor in the game’s audio reception. Overall, Atomfall’s sound design is a notable asset, but its musical elements and technical stability remain areas for improvement.

TL;DR

music and sound design

Atomfall's sound design is a mixed bag: PS5 critics rave about immersive, atmospheric audio, dynamic soundscapes, and stellar British voice acting, with praise for tension-building silence and environmental detail. But Xbox users face tech nightmares—cutting audio, broken cues, and repetitive, underwhelming music—derailing immersion. While the PS5 experience shines, Xbox’s flaws and lackluster scoring create a stark divide. A strong foundation, but technical hiccups and musical mediocrity let the franchise down.

76

TL;DR

Atomfall's voice acting shines with British accents that add charm, authenticity, and immersion, praised by most critics. While a few call it "mediocre" or "awkward," the overwhelming consensus celebrates its cultural flair and emotional depth, making it a standout feature despite minor flaws.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

76

Positive Reviews (80-100)

43%

Mixed Reviews (50-79)

52%

Negative Reviews (0-49)

4%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Atomfall is widely praised for its charm, humor, and cultural authenticity, with many critics highlighting the use of British accents as a standout feature. Digital Spy and Daily Star both emphasize how the British voices enhance the game’s setting, adding a layer of immersion and distinctiveness. IGN Spain appreciates the combination of British English dialogue with Spanish subtitles, which they argue enriches the experience without compromising clarity. Xbox Tavern and Checkpoint Gaming commend the solid performances and standout voices that breathe life into NPCs, while Movies Games and Tech describe the acting as "exceptional," noting how unique accents elevate both comedic and emotional moments. Critics like PlayStation Universe and SpazioGames praise the authenticity of regional dialects, which contribute to the game’s atmospheric depth, and PLAY! Zine and TechRadar highlight the delightful variety of accents that make characters more engaging. These reviews collectively underscore the voice acting as a narrative and cultural asset, with many noting its role in making the game’s world feel vivid and cohesive. However, some critics express reservations about the voice acting’s quality and depth. Gamer.no describes it as "mediocre," criticizing the lack of character depth despite the British charm. Metro GameCentral calls it "workmanlike and awkward," pointing to insufficient dialogue and ineffective use of regional accents. PSX Extreme acknowledges the inclusion of British slang but admits no specific details about voice acting quality were provided, suggesting potential inconsistencies. Loot Level Chill mentions the protagonist being voiceless, which might hinder player connection, while Hobby Consolas notes translation errors that detract from the experience. Additionally, Critical Hits points out the absence of Portuguese voice acting, highlighting localization gaps that could affect accessibility for certain audiences. These critiques reveal concerns about uneven performances, missed opportunities in dialect utilization, and technical shortcomings that occasionally undermine the immersion. Overall, the consensus leans overwhelmingly positive, with most critics celebrating the British accents and their contribution to the game’s charm and narrative. While a minority, such as Gamer.no and Metro GameCentral, find the voice acting underwhelming or lacking in depth, the majority—including Digital Spy, Xbox Tavern, and Movies Games and Tech—highlight its strengths in enhancing atmosphere, character likability, and cultural authenticity. The mixed feedback likely stems from subjective expectations of performance quality or regional localization gaps, but the general sentiment is that the voice acting is a notable and effective element of Atomfall, even if not universally flawless. The game’s reliance on British voices and their integration into the setting appears to be a key factor in its critical reception, with many reviewers viewing it as a successful and immersive choice.

TL;DR

voice acting

Atomfall's voice acting shines with British accents that add charm, authenticity, and immersion, praised by most critics. While a few call it "mediocre" or "awkward," the overwhelming consensus celebrates its cultural flair and emotional depth, making it a standout feature despite minor flaws.

65

TL;DR

Atomfall's tech performance: PS5 delivers smooth 60fps polish, Xbox Series X battles game-breaking bugs and glitches, PC runs stable but feels outdated. PS5’s reliability outpaces Xbox’s flaws, yet both need fixes—updates could salvage the chaos.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

65

Positive Reviews (80-100)

28%

Mixed Reviews (50-79)

55%

Negative Reviews (0-49)

17%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Atomfall receives mixed praise across platforms, with some critics highlighting stability and smoothness. On the Xbox Series X, Invader stands out as a positive voice, noting the game is "stable and bug-free" with no crashes or audio/visual issues. For the PS5, multiple reviewers commend its performance, including Gfinity, which states it "runs smoothly with no noticeable stutters or frame drops," and Push Square, which praises its "smooth 60 frames-per-second" on the PS5 Pro. PlaySense also reports "smooth 60fps" with minor bugs, while PlayStation Country appreciates the "compact world design" and frequent autosaves, suggesting efficient technical execution. On PC, Multiplayer.it acknowledges that the game "runs smoothly without crashes" but notes it is "technically behind current standards," indicating a baseline level of performance despite limitations. However, the Xbox Series X faces more pronounced technical challenges, with Gameliner and GameMAG citing audio problems, AI pathfinding glitches, and "game-breaking bugs" that require restarts, as noted by Xbox Tavern. On the PS5, while stability is generally praised, Checkpoint Gaming mentions "graphical hiccups and odd animations," and IGN Adria reports "frame rate drops during dynamic scenes," which affect immersion. Gamer.no and Games.cz highlight glitches in enemy behavior and a lack of polish, while TechRadar Gaming and The Jimquisition criticize AI and combat mechanics, with the latter pointing to "physical discomfort" from limited graphical settings. Hobby Consolas notes "mixed results," citing "appealing environments" but "limited character detail and robotic movements," and Stevivor points to "progression lockouts" due to lost prompts. Even GamingTrend acknowledges "some bugs on Xbox Series X" despite the PS5's overall stability. Overall, the consensus leans toward PS5 offering a more polished and stable experience compared to the Xbox Series X, which struggles with persistent technical flaws. While PS5 reviews frequently mention minor issues like frame rate dips or AI inconsistencies, many frame these as non-gamebreaking, with GamingTrend and Push Square emphasizing that patches and optimizations have mitigated some problems. The Xbox Series X critics, however, express stronger dissatisfaction, with Gameliner and Xbox Tavern pointing to significant bugs that disrupt gameplay. PC performance, as noted by Multiplayer.it, is smooth but lagging in technical standards. Despite these differences, most reviewers agree that Atomfall is generally stable, with GamePro Germany and PlayStation Universe acknowledging minor issues that don’t overshadow the core experience. The game’s technical shortcomings appear platform-specific, with PS5 receiving more balanced feedback and Xbox Series X facing broader criticism, though both platforms show potential for improvement through updates.

TL;DR

technical performance

Atomfall's tech performance: PS5 delivers smooth 60fps polish, Xbox Series X battles game-breaking bugs and glitches, PC runs stable but feels outdated. PS5’s reliability outpaces Xbox’s flaws, yet both need fixes—updates could salvage the chaos.

74

TL;DR

Atomfall’s replay value hinges on its branching narratives, player choice, and exploration-driven design, offering multiple endings and dynamic outcomes that entice story-driven players to revisit its morally complex world. However, critics clash over its limitations: short 20-hour campaign, repetitive mechanics, unoriginal side quests, and minimal consequences for decisions dilute long-term appeal. While outlets like GameSpot and Creative Bloq praise its unique, obsession-inducing exploration, others (Digital Trends, IGN Deutschland) call it stale and uninspired. The game’s strength lies in its narrative depth, but its mechanical variety and content longevity fall short for many. Mixed reviews highlight a divide—those craving experimental storytelling will replay, but others may find it lacking. Conditional replayability: thrive on choice, suffer from repetition.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

74

Positive Reviews (80-100)

46%

Mixed Reviews (50-79)

48%

Negative Reviews (0-49)

6%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The majority of critics highlight Atomfall’s replay value through its emphasis on player choice, branching narratives, and exploration. Digital Spy and Gameliner praise the game’s rich exploration experience and freedom of decision-making, which incentivize revisiting the game to uncover different paths. GameSpot, Malditos Nerds, and Slant Magazine specifically note the multiple endings and dynamic outcomes based on choices, framing the game as a compelling experience for those who enjoy experimenting with alliances and storylines. Additionally, Checkpoint Gaming and Creative Bloq emphasize the unique journey each playthrough offers, with the latter describing the maps as so dense that exploring every detail becomes an obsession. Critics like GamesRadar+ and Push Square also commend the non-linear structure and varied approaches to objectives, suggesting that the game’s design rewards repeated engagement for discovering hidden secrets or alternative strategies. These reviews collectively underscore that Atomfall’s core mechanics and narrative depth provide a strong foundation for replayability, particularly for players drawn to its moral dilemmas and open-ended storytelling. However, several reviewers express concerns about the game’s limitations that could diminish its long-term appeal. GameMAG and GameOver.gr point out that the short campaign duration (around 20 hours) and only six endings restrict the game’s replayability, making it feel insufficient for extended play. Digital Trends and IGN Deutschland criticize repetitive tasks and lack of variety, arguing that the mechanics fail to sustain interest beyond the initial run. Critics like Gfinity and The Jimquisition explicitly state that there’s no strong incentive to return, with the former noting the absence of a “compelling reason to replay” and the latter highlighting meaningless consequences for choices. Additionally, Invader and Hobby Consolas point to unoriginal side missions and lackluster engagement in secondary content, while Xbox Tavern mentions the frustration of missing fast travel as a barrier to repeated exploration. These critiques suggest that while the game’s structure supports replayability, its content depth and mechanical variety may fall short for some players. Overall, the consensus among critics is mixed but leans toward moderate praise for Atomfall’s replay value. While many acknowledge the branching storylines, multiple endings, and exploration-driven design as key strengths—endorsed by GameSpew, GamingTrend, and PlayStation Universe—others caution that repetitive gameplay, limited content, and narrative shortcomings could deter long-term engagement. The divide often hinges on whether players prioritize story-driven experimentation over mechanical innovation. For instance, IGN Spain and Games.cz note that player choice enhances replayability but question the overall gameplay’s ability to retain interest, while GINX TV and Twinfinite emphasize the variety of outcomes as a major draw. Despite these contradictions, the game’s ability to offer distinct experiences through choices and exploration seems to resonate more broadly, though its replay value is seen as conditional on individual preferences for narrative depth versus gameplay innovation.

TL;DR

replay value

Atomfall’s replay value hinges on its branching narratives, player choice, and exploration-driven design, offering multiple endings and dynamic outcomes that entice story-driven players to revisit its morally complex world. However, critics clash over its limitations: short 20-hour campaign, repetitive mechanics, unoriginal side quests, and minimal consequences for decisions dilute long-term appeal. While outlets like GameSpot and Creative Bloq praise its unique, obsession-inducing exploration, others (Digital Trends, IGN Deutschland) call it stale and uninspired. The game’s strength lies in its narrative depth, but its mechanical variety and content longevity fall short for many. Mixed reviews highlight a divide—those craving experimental storytelling will replay, but others may find it lacking. Conditional replayability: thrive on choice, suffer from repetition.

Overall verdict

Overall Verdict

73

MONSTER

Star Icon

OVERALL SCORE DISTRIBUTION

Monster Score

73

Positive Reviews (80-100)

48%

Mixed Reviews (50-79)

51%

Negative Reviews (0-49)

1%

Based on analyzing all available reviews that scored and critiqued the game.

The overall verdict on Atomfall highlights its strengths in storytelling, world-building, and visual design, with many critics praising its unique post-apocalyptic setting and immersive atmosphere. Reviewers like IGN Spain and GamesRadar+ emphasized its "unique approach to gameplay and storytelling," while Creative Bloq called it "one of the year's standout titles" for its "clever game design and rewarding open world." The game’s narrative freedom, exploration elements, and rich cultural setting—particularly its British sci-fi roots—were frequently lauded. PlayStation Universe and GamingTrend noted its "compelling narrative" and "streamlined experience," with Digital Trends and GamingBolt appreciating its "fascinating setting" and "engrossing story." These positives suggest that Atomfall succeeds in creating a memorable, player-driven experience, especially for fans of survival RPGs and deep world-building. However, the negatives revolve around gameplay mechanics, technical execution, and narrative cohesion. Critics like ZTGD and IGN Deutschland criticized the game for "clunky combat" and "repetitive gameplay," while Game Informer and IGN Italia pointed to "significant issues with narrative engagement" and "flaws in combat and technical performance." TheXboxHub and Games.cz highlighted "notable flaws" in combat and "technical issues," and Gfinity noted a "lack of variety and innovation." Many reviewers, including Digital Trends and IGN Adria, felt the game "fails to deliver a cohesive experience" due to "poor execution" and "confusing narrative." These critiques suggest that while Atomfall has ambitious ideas, its implementation often falls short, leading to frustrations that detract from the overall experience. Despite these flaws, the consensus among critics leans toward a balanced view, acknowledging Atomfall as a promising but imperfect title. IGN Spain and Twinfinite called it "a fun but flawed game" with "intricate RPG design," while Push Square and Eurogamer praised its "commendable experience" despite combat issues. GamingBolt and GameSpew highlighted its "captivating mystery" and "freedom of choice," suggesting it appeals to players prioritizing exploration over traditional RPG mechanics. While ZTGD and IGN Deutschland expressed disappointment, others like Gaming Nexus and Checkpoint Gaming saw potential for a sequel, noting its "narrative freedom" and "dense world." The overall sentiment reflects a game that, while not flawless, offers a unique and engaging experience that resonates with its target audience, even if it struggles to fully realize its ambitions.

TL;DR

Atomfall is a bold, story-rich survival RPG with a unique post-apocalyptic setting and deep world-building, but clunky combat, repetitive gameplay, and a confusing narrative hold it back from being a must-play. It's a promising, imperfect experience that appeals to exploration fans but leaves much to improve.

73

MONSTER

Star Icon

Reviews

163 reviews found

100

Digital Spy

Xbox Series X

Mar 26, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Atomfall is a unique and engaging RPG that combines British sci-fi elements with survival mechanics, providing a thrilling and rewarding experience.

Read full review

Full review

90

GAMINGbible

PlayStation 5

Mar 21, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Atomfall is highly recommended for its compelling narrative and exploration, despite some combat shortcomings, marking it as one of the best games of the year.

Read full review

Full review

90

GameSpew

PlayStation 5

Mar 21, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Atomfall is praised as a surprising survival-action game that captivates players with its mystery, exploration, and freedom of choice, making it a must-have for fans of the genre.

Read full review

Full review

90

GamesRadar+

PlayStation 5

Mar 21, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Atomfall is praised for its unique approach to gameplay and storytelling, making it a standout offline adventure in 2025, despite some backtracking.

Read full review

Full review

90

Movies Games and Tech

PlayStation 5

Apr 7, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Atomfall is a brilliant addition to the post-apocalyptic genre, combining exploration, player-driven storytelling, and beautiful visuals, despite some minor flaws.

Read full review

Full review

90

PlayStation Universe

PlayStation 5

Mar 24, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Atomfall is praised as an outstanding survival game that successfully combines engaging gameplay, beautiful visuals, and a rich cultural setting. Despite some minor flaws, it offers a rewarding experience for players.

Read full review

Full review

85

Checkpoint Gaming

PlayStation 5

Mar 21, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Atomfall is a triumph for Rebellion Developments, showcasing narrative freedom and a dense world that invites exploration, despite some mechanical limitations.

Read full review

Full review

85

Loot Level Chill

PlayStation 5

Mar 21, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Atomfall is praised for its unique representation of England and engaging story, despite some shortcomings in combat mechanics. It offers a rich exploration experience that may appeal to players who prioritize narrative and world-building over combat.

Read full review

Full review

85

GINX TV

PlayStation 5

Mar 21, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Atomfall is a brief yet engaging action-survival game that invites players to experience a unique narrative and meaningful gameplay, despite some limitations in upgrades and combat systems.

Read full review

Full review

80

Twinfinite

PlayStation 5

Mar 21, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Atomfall is a testament to intricate RPG design, offering a solid gameplay loop and enchanting locales, despite some narrative shortcomings and gameplay limitations.

Read full review

Full review
Similar Games
left arrow
left arrow
sliderImage

80

Ashen

2018
sliderImage
Star Icon

69

No Man's Sky

2016
sliderImage
Star Icon

72

Dead Island 2

2023
sliderImage
Star Icon

72

S.T.A.L.K.E.R. 2: Heart of Chornobyl

2024
sliderImage
Star Icon

74

Dying Light

2015
sliderImage

73

Portal Knights

2017
sliderImage

63

ARK: Survival Evolved

2017
sliderImage

69

Breathedge

2021
sliderImage

78

Dying Light: Platinum Edition

2021
sliderImage

76

Yakuza 3 Remastered

2020
sliderImage

77

Pathologic Classic HD

2015
sliderImage

57

P.A.M.E.L.A.

2020
sliderImage

64

Shadows of Kurgansk

2021
sliderImage
Star Icon

74

Cyberpunk 2077

2020
sliderImage
Star Icon

80

Assassin's Creed Valhalla

2020
sliderImage
Star Icon

81

Starfield

2023
sliderImage
Star Icon

70

Mass Effect: Andromeda

2017
sliderImage
Star Icon

81

Assassin's Creed Odyssey

2018
sliderImage
Star Icon

68

The Sinking City

2019

About

Contact Us

Privacy Policy

Terms of Use

Navigation

Home

Search

Games


Follow Us

© 2025 MonsterCritic