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85

MONSTER

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Shin Megami Tensei V: Vengeance

2024
GenresAdventure, Action, RPG, Anime and JRPG, Single Player
AvailableJun 13, 2024
PlatformNintendo Switch, PlayStation 5, PC, Xbox Series X, Xbox One, PlayStation 4
DeveloperAtlus
Overview

Embark on this definitive version of the critically acclaimed Shin Megami Tensei V, massively expanded with a brand-new storyline featuring new locations, demons, and choices to make that will dictate the fate of all existence.

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Game analysis

Monster Scorecard

EXPAND ALL

84

TL;DR

Shin Megami Tensei V: Vengeance delivers a bold, character-driven narrative with deeper themes and branching choices, praised for moral complexity and world-building—but suffers from uneven pacing, underdeveloped arcs, and reliance on prior knowledge. A flawed yet ambitious evolution of the series.

SCORE DISTRIBUTION FOR STORY

Story Score

84

Positive Reviews (80-100)

71%

Mixed Reviews (50-79)

29%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The narrative of Shin Megami Tensei V: Vengeance receives largely positive feedback, particularly for its expansion on character development and thematic depth. Critics like RPG Site and IGN Brasil praise the improved character agency in the "Vengeance" route, noting deeper exploration of figures like Yoko Hiromine and the Qadištu faction, which adds emotional weight to the story. XboxEra highlights the "more compelling narrative" and higher stakes in this path, while Nintendo Insider emphasizes its character-centric approach, recontextualizing alignment-based choices for greater impact. The branching structure, with distinct "Canon of Creation" and "Canon of Vengeance," is lauded for offering players meaningful decisions that shape the story, as noted by IGN France and GGRecon, who appreciate the moral dilemmas and philosophical themes around religion, chaos, and human agency. Many critics, including RPG Fan and PC Invasion, also commend the narrative’s atmospheric depth and cohesive world-building, which elevate it beyond the original’s perceived shortcomings. However, several critics point to notable flaws in the story’s execution. Noisy Pixel and IGN Italia criticize the "Vengeance" route as poorly paced and lacking personal investment, with static characters and unresolved plot threads. TheSixthAxis calls the narrative "paper thin," while RPG Fan and Vooks note underdeveloped sections like Shinjuku feeling filler-like or incomplete. The original "Creation" route also faces criticism for its blandness, as highlighted by XboxEra and IGN Italia, who find it unengaging compared to the alternate path. Additionally, some reviewers, such as Atomix and Vandal, mention pacing issues and a return to the original ending despite significant changes, suggesting that the story’s structure feels uneven or rushed in parts. These critiques often center on the game’s reliance on prior knowledge of the 2021 title, which may alienate newcomers. Overall, critics agree that Shin Megami Tensei V: Vengeance represents a meaningful evolution of the series’ narrative, with the "Vengeance" route being the standout experience. While some praise its philosophical depth and character-driven moments—GameCritics and Hooked Gamers highlight stronger emotional cores and dynamic interactions—the original story’s shortcomings remain evident. The consensus leans toward the Vengeance path as a more engaging and mature narrative, though not without flaws. IGN Brasil and GGRecon acknowledge its improvements over the original, while VG247 and Twinfinite note that it still struggles with repetition or underdeveloped elements. Despite mixed reactions, the majority of reviewers view Vengeance as a worthwhile addition to the series, balancing ambition with occasional execution issues.

TL;DR

story and narrative

Shin Megami Tensei V: Vengeance delivers a bold, character-driven narrative with deeper themes and branching choices, praised for moral complexity and world-building—but suffers from uneven pacing, underdeveloped arcs, and reliance on prior knowledge. A flawed yet ambitious evolution of the series.

89

TL;DR

Shin Megami Tensei V: Vengeance dazzles with tactical combat, demon fusion, and accessible innovation, but grinds and imbalance detract—still a stellar SMT experience.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

89

Positive Reviews (80-100)

87%

Mixed Reviews (50-79)

13%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Shin Megami Tensei V: Vengeance receives widespread acclaim for its refined mechanics, strategic depth, and immersive systems. Critics highlight improvements like the Magatsuhi Rails (IGN Italia, RPG Site) and Ferrovie Magatsu (IGN Italia), which streamline exploration and enhance accessibility. The turn-based combat system is praised for its emphasis on elemental affinities, demon negotiations, and strategic team-building (TheSixthAxis, GameSpot, IGN France). Features such as demon fusion mechanics (GameSpot, Multiplayer.it), new demon compendiums (TheSixthAxis), and expanded customization options (Atomix, Hobby Consolas) add layers of complexity. The inclusion of save-anywhere functionality (PLAY! Zine, Eurogamer Germany) and difficulty toggles (WellPlayed, NintendoWorldReport) caters to both casual and hardcore players. Critics like TheXboxHub and IGN France laud the addictive nature of demon recruitment and the satisfying interplay between tactical planning and dynamic combat. The game’s ability to balance traditional SMT mechanics with fresh additions, such as guest characters (Metro GameCentral) and new narrative paths (Generación Xbox), further enriches its appeal. Despite these strengths, several critics point to notable drawbacks. IGN Italia criticizes the overemphasis on level differences over team-building, arguing that combat lacks depth and strategic nuance. The Magatsuhi system, while innovative, is deemed unbalanced by some (Atomix), and Demon Haunts are described as a chore (RPG Site). Grinding for XP and resource scarcity (TheSixthAxis, COGconnected) frustrate players, with Impulsegamer noting that demon revival mechanics feel underdeveloped. Navigation issues, such as the Estoma ability’s reliance on Magatsuhi gauges instead of MP (TouchArcade), and complexity barriers for newcomers (Atomix) are also cited. While many praise the game’s difficulty curve, Gaming Age notes lingering level scaling problems, and COGconnected highlights that some design choices prioritize min-maxing over organic progression. Overall, the consensus among critics is overwhelmingly positive, with the majority praising Shin Megami Tensei V: Vengeance as a standout entry in the series. While acknowledging minor flaws, reviewers like TheSixthAxis, GameSpot, and IGN France emphasize its strategic depth, engaging combat, and innovative mechanics that elevate the franchise. Even critics with reservations, such as IGN Italia and RPG Site, acknowledge the game’s strengths in accessibility and variety. The blend of traditional turn-based tactics with new features like Magatsuhi Rails and expanded demon rosters (SpazioGames, Universo Nintendo) solidifies its reputation as a compelling experience. As TheXboxHub notes, the gameplay is “stupendously addictive,” reflecting a shared belief that Vengeance successfully balances challenge with rewarding progression for fans of the genre.

TL;DR

gameplay mechanics

Shin Megami Tensei V: Vengeance dazzles with tactical combat, demon fusion, and accessible innovation, but grinds and imbalance detract—still a stellar SMT experience.

83

TL;DR

Next-gen visuals shine with bold post-apocalyptic artistry, blending decayed ruins and magical chaos, while Switch struggles with dated graphics and glitches, proving that Vengeance’s soul lies in its atmospheric ambition, not just pixels.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

83

Positive Reviews (80-100)

61%

Mixed Reviews (50-79)

39%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The graphics and visual design of Shin Megami Tensei V: Vengeance received widespread praise for their artistic ambition and atmospheric depth, particularly on next-generation platforms. Critics highlighted the game’s distinct post-apocalyptic aesthetic, with Digital Trends noting the "visually distinct open world" featuring varied environments like Shinjuku’s "white sand aesthetic," which contrasts sharply with the original’s desert setting. IGN France lauded the improved textures, models, and environmental details, calling the Da’at world a "stunningly beautiful" blend of decayed ruins and magical elements. The game’s art direction was celebrated for its bold use of color and symbolism, as seen in Game Informer’s praise for its "multicultural religious imagery juxtaposed with post-apocalyptic destruction." Additionally, the visual upgrades on PC and PS5—such as 4K resolution, smoother frame rates, and enhanced draw distances—were frequently cited as significant improvements over the Switch version. Critics like TheXboxHub and Gfinity praised the "beautiful post-apocalyptic landscapes" and "outstanding demon designs," emphasizing how the art style reinforces the game’s dark, esoteric tone. However, several critics pointed out limitations, particularly on the Nintendo Switch. Multiplayer.it noted that the Switch version’s graphics remained largely unchanged from the original, with a new aerial view offering minimal impact. Nintendo Life described the visuals as a "visual miracle" but criticized asset pop-in and fuzzy resolution despite consistent 30 FPS performance. VG247 compared the game’s look to Final Fantasy 16, arguing it lacked the polish of more visually ambitious titles. Some reviewers, like Impulsegamer, found repetitive environments despite detailed character models, while TheSixthAxis noted "faceless NPCs" as a strange creative choice. Even on stronger hardware, issues like texture quality and technical glitches persisted—Eurogamer Portugal mentioned "minimal improvements" in graphics despite enhanced resolution, and IGN France acknowledged lingering aliasing issues. These critiques underscored the challenge of balancing retro aesthetics with modern expectations, particularly for players seeking cutting-edge visuals. Overall, critics agreed that Vengeance’s visual design is a strong evolution of the series’ signature style, with next-gen platforms delivering impressive upgrades. While the Switch version’s limitations were undeniable—as noted by Multiplayer.it and Nintendo Life—the game’s art direction and atmospheric storytelling resonated across all platforms. The consensus leaned toward appreciation for its unique blend of grimy post-apocalyptic settings and fantastical demon designs, even if technical shortcomings persisted. Critics like Areajugones called it a "visual spectacle," while Metro GameCentral acknowledged its "low-tech" roots despite improvements. Ultimately, the game’s visuals were seen as a faithful yet refined expression of its themes, with modern hardware enabling a more polished experience without compromising its identity. The mixed reception reflected a balance between nostalgia-driven aesthetics and the demands of contemporary gaming expectations.

TL;DR

graphics and visual design

Next-gen visuals shine with bold post-apocalyptic artistry, blending decayed ruins and magical chaos, while Switch struggles with dated graphics and glitches, proving that Vengeance’s soul lies in its atmospheric ambition, not just pixels.

87

TL;DR

Shin Megami Tensei V: Vengeance's sound design and music are hailed as a standout, blending immersive synth-rock, industrial beats, and religious motifs to amplify its dark, apocalyptic tone. Critics praise dynamic battle themes, eerie exploration tracks, and the ATLUS Sound Team’s "exceptional" work, though minor issues like repetitive barks and voice acting inconsistencies linger. The soundtrack’s emotional resonance and narrative depth solidify it as a genre-defining masterpiece.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

87

Positive Reviews (80-100)

86%

Mixed Reviews (50-79)

14%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Shin Megami Tensei V: Vengeance received widespread acclaim, with critics highlighting its immersive atmosphere, dynamic compositions, and thematic depth. Many praised the soundtrack’s ability to enhance the game’s dark, apocalyptic tone, noting its eclectic mix of synth-rock, industrial beats, and religious influences. GamingTrend emphasized the standout battle theme remix and how the music “ties into its themes,” while Atomix celebrated the series’ signature style, including rave and metal elements, alongside “impactful” boss battles. Digitally Downloaded and IGN Brasil both noted the “discordant and striking” music that complements the game’s intense narrative, with Movies Games and Tech calling it “phenomenal” for its “badass synth metal” and eerie exploration tracks. The ATLUS Sound Team’s work was frequently lauded, with RPG Fan describing their contributions as “exceptional” in setting the game’s tone, and TouchArcade hailing the new compositions as “sublime” while expressing excitement for the full soundtrack release. These reviews collectively underscore a strong emphasis on the music’s role in amplifying the game’s emotional and narrative weight. While the majority of critiques were positive, some noted minor shortcomings. SpazioGames described the soundtrack as “good but not exceptional,” citing only “minor improvements” like new arrangements and a few original tracks, which fell short of the series’ earlier standards. Push Square mentioned that demon navigators’ barks could become repetitive, and WellPlayed pointed out that voice acting performances were “a mix of strong and weaker” moments. Additionally, Atomix noted synchronization issues with voice acting, though this was framed as a secondary concern compared to the music’s overall quality. IGN Spain and Nintendo WorldReport offered brief reviews without specific details, but these were exceptions rather than criticisms. The consensus remained that while the soundtrack had room for refinement, its strengths far outweighed its flaws. The overwhelming majority of critics regarded the sound design and music as a standout element of Shin Megami Tensei V: Vengeance, with praise for its atmospheric depth, thematic cohesion, and dynamic adaptability. Reviews from outlets like PCGamesN, XboxEra, and VG247 highlighted the “epic rock soundtrack” and “immersive atmosphere,” while others, such as GamingTrend and IGN France, emphasized how the music “complements the game’s unique ambiance.” Even critics with more measured takes, like SpazioGames, acknowledged the soundtrack’s quality despite its lack of groundbreaking innovation. The recurring themes of emotional resonance, cinematic pacing, and effective use of sound to enhance gameplay—whether through haunting exploration tracks or high-energy battle themes—underscored a near-unanimous agreement that the audio design significantly elevated the experience. As IGN noted, the “synth-infused metal and ambient tunes” created a “unique atmosphere,” reinforcing the game’s identity as a must-play for fans of the series and genre alike.

TL;DR

music and sound design

Shin Megami Tensei V: Vengeance's sound design and music are hailed as a standout, blending immersive synth-rock, industrial beats, and religious motifs to amplify its dark, apocalyptic tone. Critics praise dynamic battle themes, eerie exploration tracks, and the ATLUS Sound Team’s "exceptional" work, though minor issues like repetitive barks and voice acting inconsistencies linger. The soundtrack’s emotional resonance and narrative depth solidify it as a genre-defining masterpiece.

77

TL;DR

Praise for standout performances like Erin Yvette’s Yoko and Mark Whitte’s Yuzuru, plus immersive dialogue boosting narrative depth—but criticized for monotone deliveries, repetitive demon barks, and the protagonist’s awkward silence. While critics laud its overall quality and emotional engagement, uneven pacing and underdeveloped lines temper its impact.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

77

Positive Reviews (80-100)

33%

Mixed Reviews (50-79)

67%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Shin Megami Tensei V: Vengeance receives generally positive acclaim, with several critics highlighting its improvements and strengths. Atomix praises the "improved" voice acting, specifically noting Erin Yvette’s portrayal of Yoko Hiromine and Mark Whitte’s performance as Yuzuru Atsuta, while also acknowledging the addition of new dialogue that enhances character depth. PlayStation Universe emphasizes that the English dub is a “strong suit,” with notable performances from anime talent, and Push Square commends the “surprising amount of voice acting” and “pretty good” character dialogue. COGconnected highlights solid voice work for demon characters, while Worth Playing and TheXboxHub describe the voiceovers as “solid” and “quality,” respectively, underscoring their contribution to immersion and character vitality. These reviews collectively suggest that the voice acting elevates the game’s narrative and emotional engagement, particularly through standout performances and expanded dialogue. However, some critics point to specific shortcomings. Atomix notes that “some actors’ deliveries are criticized as monotonous or underutilized,” while PlayStation Universe critiques the protagonist’s silence for creating awkward interactions when responses are implied but absent. Push Square also mentions that demon navigators’ repetitive barks can become grating, detracting from the experience. While these issues are not universal, they reflect a recurring concern about uneven delivery and pacing in certain voice acting segments. Additionally, some reviews, like RPG Fan’s brief mention of Yoko Hiromine’s new lines or Vandal’s general praise without specifics, fail to elaborate on the quality of performances beyond surface-level observations, leaving room for ambiguity about the overall consistency of the voice work. The overall consensus among critics is that Shin Megami Tensei V: Vengeance’s voice acting is a notable strength, with standout performances and expanded dialogue contributing to its immersive appeal. While there are criticisms regarding monotony, repetition, and the protagonist’s silence, these issues do not overshadow the broader positive reception. Reviews from Atomix, PlayStation Universe, and Push Square emphasize that the voice acting enhances character development and narrative depth, even if some aspects feel underexplored or uneven. The majority of critics agree that the English dub and character performances are solid, with many highlighting their contribution to the game’s atmosphere. Despite minor flaws, the voice acting is widely regarded as a key asset, reflecting the series’ continued commitment to refining its storytelling through vocal performances.

TL;DR

voice acting

Praise for standout performances like Erin Yvette’s Yoko and Mark Whitte’s Yuzuru, plus immersive dialogue boosting narrative depth—but criticized for monotone deliveries, repetitive demon barks, and the protagonist’s awkward silence. While critics laud its overall quality and emotional engagement, uneven pacing and underdeveloped lines temper its impact.

84

TL;DR

Shin Megami Tensei V: Vengeance thrives on PC, PS5, and Xbox Series X with buttery 120fps, rock-solid optimization, and 4K visuals, while the Nintendo Switch stumbles with janky 30fps, pop-in, and hardware limitations—proving modern tech elevates the experience, but the core still shines despite its flaws.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

84

Positive Reviews (80-100)

73%

Mixed Reviews (50-79)

25%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Shin Megami Tensei V: Vengeance varies significantly across platforms, with non-Switch systems generally receiving stronger praise. On PC, critics like IGN and GameSpot highlight improved frame rates (up to 120fps on Steam Deck), smoother gameplay, and better optimization compared to the Switch version. The PS5 also excels, with reviewers such as Gfinity and SpazioGames noting stable 60fps performance, reduced load times, and enhanced visuals like 4K resolution. Xbox Series X users benefit from similar improvements, with Eurogamer Portugal praising fast load times and consistent frame rates. The Steam Deck version is lauded for its smooth 60fps experience, while PC Gamer and Hooked Gamers emphasize the port’s stability and compatibility across hardware. Overall, these platforms are seen as more technically refined, with quality-of-life features like save-anywhere mechanics (noted by Push Square) and improved navigation systems (e.g., Magatsu Rails) enhancing player experience. However, the Nintendo Switch version faces notable technical challenges. Critics like Nintendo Life and GamingTrend point to inconsistent 30fps performance, asset pop-in, and stuttering pre-rendered cutscenes, which detract from immersion. Universo Nintendo and Vooks mention frame rate drops and optimization issues, while TouchArcade highlights the Switch’s lower resolution and hardware limitations compared to other platforms. On PC, some reviewers like ZTGD and XboxEra note the port’s lack of modern features (e.g., DLSS/FSR) and occasional navigation hiccups, though these are minor compared to the Switch’s struggles. The PS5 also has minor flaws, such as translation errors (MeuPlayStation) or the absence of auto-save, but these are framed as trivial. While Nintendo World Report claims no technical issues on Switch, most critics agree that its performance lags behind more powerful systems. The overall consensus among critics is that Vengeance benefits greatly from being released on more powerful hardware. Non-Switch platforms like PC, PS5, and Xbox Series X are praised for their stability, higher frame rates, and refined technical execution, with Gfinity and Atomix explicitly stating that the Switch’s flaws are resolved elsewhere. The Switch version, while playable, is seen as a compromise due to its hardware constraints, with Nintendo Life and TouchArcade emphasizing its limitations. Despite this, many reviewers acknowledge that the game’s core mechanics and narrative remain strong across all platforms. The technical improvements on newer systems—such as smoother exploration (SpazioGames) and reduced grinding frustrations (COGconnected)—underscore a clear divide in performance quality, with the Switch version serving as a reminder of its hardware’s limitations compared to modern consoles and PCs.

TL;DR

technical performance

Shin Megami Tensei V: Vengeance thrives on PC, PS5, and Xbox Series X with buttery 120fps, rock-solid optimization, and 4K visuals, while the Nintendo Switch stumbles with janky 30fps, pop-in, and hardware limitations—proving modern tech elevates the experience, but the core still shines despite its flaws.

86

TL;DR

Critics rave about Shin Megami Tensei V: Vengeance’s staggering replayability—over 60 endings, dual campaigns, 270+ demons, and 130+ hours of content—but note repetitive mechanics, DLC gatekeeping, and familiar structures could dampen long-term appeal for some.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

86

Positive Reviews (80-100)

77%

Mixed Reviews (50-79)

23%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The majority of critics overwhelmingly praise the replay value of Shin Megami Tensei V: Vengeance, highlighting its robust array of features that encourage multiple playthroughs. Many reviewers emphasize the game’s multiple story paths, endings, and branching narratives as key drivers of replayability. For instance, IGN Italia and PCGamesN note the inclusion of new storylines, alternate-reality adventures, and over 60 unique endings, while TheXboxHub and RPG Fan praise the game’s strategic depth, demon fusion mechanics, and New Game Plus options. Voxel and Atomix highlight the addition of new demons, side quests, and quality-of-life improvements that make exploration and progression more engaging. Additionally, GameSpot and PC Gamer commend the difficulty settings and experimental gameplay opportunities, which cater to both newcomers and veterans. The dual campaigns—such as the Vengeance route and original storylines—also receive acclaim for offering distinct experiences, with Nintendo Life and Hobby Consolas noting that playing both routes can extend the game’s lifespan significantly. These elements collectively create a rich, layered experience that rewards players for revisiting the world. However, some critics point to limitations in replayability due to repetitive mechanics or design choices. Vooks argues that the new content may not justify a full purchase for those who already played the original, while IGN Italia and Metro GameCentral criticize the game’s reliance on similar campaign structures and story weaknesses that could deter players from revisiting. ZTGD mentions concerns about DLC gating powerful demons, which might frustrate completionists, and Nintendo Insider notes that playing both routes back-to-back could feel redundant. Additionally, GameSpot and Digital Trends acknowledge that while the game offers substantial content, its core mechanics remain largely unchanged from the 2021 release, potentially reducing long-term novelty for some players. These critiques suggest that while the game’s replay value is strong, it may not fully satisfy those seeking entirely new experiences. Despite these reservations, the overall consensus among critics is highly positive, with most agreeing that Shin Megami Tensei V: Vengeance delivers exceptional replayability. Reviewers like Eurogamer Germany and PlayStation Universe emphasize the game’s ability to offer “two JRPGs for the price,” while Worth Playing and SpazioGames highlight its extensive content, including over 130 hours of gameplay and 270+ demons to collect. Even critics who noted minor flaws, such as IGN Italia and Metro GameCentral, acknowledge that the game’s depth and variety make it worth revisiting for fans of the series. The combination of multiple endings, strategic combat options, and post-game content creates a compelling case for repeated playthroughs, ensuring that Vengeance remains a standout entry in the franchise. As RPG Fan and But Why Tho? conclude, the game’s dual storytelling approach and expansive world make it a must-experience for both newcomers and longtime fans.

TL;DR

replay value

Critics rave about Shin Megami Tensei V: Vengeance’s staggering replayability—over 60 endings, dual campaigns, 270+ demons, and 130+ hours of content—but note repetitive mechanics, DLC gatekeeping, and familiar structures could dampen long-term appeal for some.

Overall verdict

Overall Verdict

85

MONSTER

Star Icon

OVERALL SCORE DISTRIBUTION

Monster Score

85

Positive Reviews (80-100)

96%

Mixed Reviews (50-79)

4%

Negative Reviews (0-49)

0%

Based on analyzing all available reviews that scored and critiqued the game.

The majority of critics praise Shin Megami Tensei V: Vengeance as a significant refinement of its predecessor, highlighting its gameplay improvements, new content, and quality-of-life enhancements. Reviewers like Voxel and GameSpot emphasize that the game addresses technical limitations while expanding combat mechanics and offering deeper systems, making it one of the best JRPGs in recent years. IGN Italia acknowledges its "refined version" status, noting upgrades to visuals, narrative depth, and accessibility features, while Eurogamer Germany calls it a "successful remake with added content" that revitalizes the original experience. The game’s turn-based combat, strategic demon recruitment, and rich world-building are frequently lauded, with PC Gamer hailing it as an "incredible RPG" that balances familiarity with innovation. Many critics, including GGRecon and TheXboxHub, describe it as the "definitive version" of SMT V, appealing to both newcomers and long-time fans through its polished systems and expanded content. However, several reviewers point out persistent issues, particularly in narrative execution and pacing. IGN Italia and Noisy Pixel note that while gameplay is strong, the story suffers from "narrative flaws" and a lack of depth, with TheSixthAxis comparing it unfavorably to Persona in terms of plot engagement. Twinfinite and Universo Nintendo mention technical hiccups and unresolved core issues, such as uneven difficulty curves or minor graphical limitations. Additionally, some critics, like Eurogamer Portugal, acknowledge that the game’s "retro presentation" and niche appeal might deter casual players, while ZTGD critiques its DLC practices. Despite these drawbacks, many argue that the improvements in gameplay and systems outweigh these shortcomings, with Impulsegamer stating that the expansion “outweighs the original game’s flaws.” Overall, the consensus among critics is overwhelmingly positive, with nearly all recognizing Vengeance as a major step forward for the SMT series. Reviewers like IGN Spain, CGMagazine, and Nintendo Life highlight its accessibility, narrative depth, and technical polish, calling it a "must-play" for RPG fans. While some critiques about storytelling and technical issues persist, they are generally framed as minor drawbacks in an otherwise exceptional experience. Game Informer and Siliconera emphasize its replayability and ambition, while Worth Playing and Movies Games and Tech note that it successfully balances the series’ signature difficulty with modern enhancements. The game’s ability to refine its core mechanics while expanding its world has cemented it as a standout entry in the franchise, earning widespread acclaim across platforms and audiences.

TL;DR

Shin Megami Tensei V: Vengeance is a masterclass in refinement—polished combat, deeper systems, and expanded content elevate the series, earning universal praise as a standout JRPG. While narrative flaws and technical hiccups linger, they’re overshadowed by its ambition, accessibility, and faithfulness to SMT’s core chaos. A must-play for fans, but its niche appeal and rough edges keep it from perfection.

85

MONSTER

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Reviews

112 reviews found

100

TouchArcade

PC

Jun 12, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes that Shin Megami Tensei V: Vengeance is a definitive upgrade and one of Atlus' best RPGs. It is praised as an essential release for fans and a strong example of a console-to-PC conversion, particularly on Steam Deck and PS5.

Read full review

Full review

100

Digitally Downloaded

PlayStation 5

Jun 13, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Shin Megami Tensei V: Vengeance is praised for its narrative depth, gameplay improvements, enhanced graphics, and dark themes. It is considered the ultimate version of the game, offering a worthwhile experience for fans of the series.

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Full review

100

Siliconera

PlayStation 5

Jun 12, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Shin Megami Tensei V: Vengeance is hailed as a definitive improvement over the original, with enhanced storytelling, gameplay, and world design. The review concludes it is a polished, complete experience that stands alongside its predecessors and is worth revisiting.

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Full review

100

VG247

Xbox Series X

Jun 12, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

A highly recommended RPG for fans of the genre, praised for its unique approach, tight combat, and dedication to the series' roots, despite its retro presentation and difficulty.

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Full review

100

Gfinity

PC

Jun 12, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes that Vengeance is a significant improvement over the original, with a better story, enhanced characters, and expanded content. It is recommended as a must-have RPG for fans of the genre.

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Full review

100

Eurogamer Germany

PlayStation 5

Jul 2, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

The review calls Vengeance a successful remake with added content, accessibility features, and new perspectives. It recommends the game as a must-play JRPG despite the cost for existing Switch owners.

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Full review

98

Hooked Gamers

PC

Jun 21, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Shin Megami Tensei V: Vengeance is highly recommended for both fans of the series and newcomers, with significant improvements over the original game and a wealth of added content. The game is praised for addressing previous issues and providing a compelling experience.

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Full review

95

The Games Machine

PC

Jun 12, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Vengeance is hailed as the definitive version of Shin Megami Tensei V, offering significant improvements in graphics, gameplay, and content. It's a must-buy for fans, with the review emphasizing its status as one of the best JRPGs of recent years.

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Full review

95

Vandal

PC

Jun 12, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

The review strongly recommends the game as a must-play for RPG fans, praising its ambition, depth, and improvements. It highlights the game's unique level design, strategic combat, and artistic direction, making it a standout title in the genre.


95

But Why Tho?

PC

Jun 19, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Shin Megami Tensei V: Vengeance is praised as a definitive package that enhances an already great RPG with quality of life improvements and a compelling new storyline, making it a must-have title.

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Full review
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